Sunday 14 February 2016

Human hand modeling.


Human Hand Modelling.

When starting to model the hand  I started off with the simple shape and added edge loops to develop the palm, a cylinder for the middle finger where edge loops bent and the finger in to shape the producing a sphere  for tip of the finger to add finger nails. I then copied the middle finger and changed the shape to where the others would be placed as well the thumb, the final product looked like this:



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