Friday 11 December 2015

Unity Progress

When I starting on Unity I came across the problem of the scale of the model I created in Maya so Scaling it down was my First Step so my First Person View wouldn't be distorted went walking around.


Feedback:
I gathered Feedback from Friends within the course and outside to get their opinions on what I could improve on to what was working in my game the main issue was the maze part of the game where it could be completed easy if you when only one way so I tried to develop it so the maze would be going it different direction but didn't work out the way I wanted it to go so I developed the facility part of the game to become more of an exploratory stage of the game where the player could interact with some parts of the environments.
Coding Problems:
When it came to Coding I had real problems getting the doors of the house to work due to them on being in the at (0,0) in Maya so developing them again in Maya then extracting them again for the code to work. Adding a Key to open a door caused a lot of problems such as not being able to pick it up when entering the box collider and written code didn't work due to writing errors.
I sorted my files to be placed on my USB but when I went back on unity I lost some of the data I had worked on then I found out that the files I moved shouldn't been removed so I had to remove the folder to return to the original state the end result was adding new code to the rotating doors and sliding doors unfortunately I rewrite the code for the key and door.








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